Bud and I would love to talk about complexity at the next SxSW, so we started thinking, plotting, and writing, and this is what we came up with... It's basically a summary of everything that he and I have been obsessed about in the past months, and is an attempt to get more people to start thinking about complexity. Hope the panel happens!
In a nutshell:
Have you ever been to a kid’s birthday party? It’s chaotic, unpredictable, fast-moving, and fun. It’s either the best thing or the worst thing, but you can’t know in advance which of the two is going to be.
Today’s digital world is a little bit like kids’ parties. It just involves a lot more people. And anything that has to do with a lot of people doing a lot of things is complex. To create something in the complex space forces us to think differently about the approach to, processes, and products of creativity.
This new creativity starts with interconnections between data, people, and things. It deals with the web of a bunch of small moving pieces that create intricate feedback mechanisms and new behaviors. It mixes code with the story and it’s open and iterative. It’s methodology relies on complexity’s own tools for solving problems. It's not about coming up with the new creative formats, but in making new connections. It’s a medium, not the product.
Complexity can be scary when connected with creativity. But it’s also unbelievably inspiring. It offers the maximum creative flexibility and the maximum executional options. It makes us realize that simplicity is a false god and that the new rule of creativity is looking for intuitive solutions that don’t reduce complexity but that thrive in it.
This panel is going to answer the following questions:
- What's the difference between a simple and a complex problem?
- Why does that difference matter when making digital things?
- What does a creative process look like that respects complexity?
- How do you build, launch, manage, and learn from many small experiments rather than one big product/campaign/message?
- How should complex relationships shape creative strategy and execution?
You can see the revised & submitted proposal here.
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